Gaming communities connect people, often across all kinds of geographic and demographic borders. Passionate gamers organise themselves into clans and guilds and spawn a community culture that functions according to its own particular rules and which, in many cases, goes beyond the virtual world. Prof. Geisler (Spawnpoint, Media Education Institute for Computer Games) sheds some […]
Martin Geisler
CLAN-Party
The Game Station, supervised by Prof. Martin Geisler (from Spawnpoint, Media Education Institute for Computer Games,) and students from the University of Jena (Media Education) bring together experienced gamers and curious visitors. A racing and a shooter game give you a playful glimpse – in the truest sense of the word – into the world […]